During October in the Upper School Library MakerSpace, students have been learning the basics of computer programming (and having a blast at the same time). Using the Sphero robots and the Lightning Lab programming app, students called upon their creativity to overcome several different challenges. At first, they programmed the robots to make different geometrical shapes--circles, squares, triangles, then graduated to navigate a tricky obstacle course. To conquer the course, students drove the robots through the course manually first, then created programs to guide the Spheros through automatically. From observing, making corrections, and manipulating variables over multiple tries, students used their problem-solving and creativity to meet the challenges--and learned a little computer coding along the way.
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